For a Ghost-Free Time, Call is an episodic supernatural adventure set in the emerald city of Eugene, Oregon which follows a young man, who–since he was a boy–has had the irritating ability to see ghosts all around him. In spite of this so-called “gift,” he found a way to cope and a few less than legitimate ways to make a little money on the side. But a con that started out as a way to make a quick buck will soon become a terrifying reality check about the world he thought he understood…
“Eugene is teeming with ghosts and for some stupid, God damn reason, I’m the only one who can see them.”
At the young age of nine, Jared developed the unnatural ability to see the lingering spirits of the dead, and beyond its initial novelty, all it’s ever done is piss him off. After having to grow up rather quickly on his own, Jared took something that would have easily driven most people insane and found a way to use his unwelcomed gift to his advantage. He studied and took notes from the most prevalent movies and television shows, and armed with every mainstream supernatural trope and cliché he could find, started his very own—more or less legitimate—ghost removal service. With years of hit-or-miss cons and a number of temporary solutions to combat the most crippling aspects of his “gift,” Jared finally found a way to live a “normal” life and a way to fit in with society. However, one day, while working a routine job for a rich mark, Jared will be confronted with his own lies and a glimpse of the truth behind the world around him and his abilities.
For a Ghost-Free Time, Call is a supernatural thriller written by up and coming Pacific Northwest author Sean Kelly (author of "The Drive Home: A Tale of Bromance and Horror" and co-founder of Emerald Inkwell, A Pacific Northwest Publishing Community) and is the first story in an episodic series brought to you by Emerald Inkwell. Episode one is a FREE and complete short story setting the stage for an otherworldly series taking place all across Eugene, Oregon. Every city has their supernatural annoyances, but that doesn't mean you have to put up with them. Instead, for a ghost free time, just call.